
If their morality is low enough, they'll buy stolen goods and not report you. To the Rest: Sell to the owner of the "Inn of Ill Omen"! No guild membership(s) required! No mods! It isn't about your disposition, it's about their morality setting. "Underling" whatever/whomever he is, his favorite exit and entrance!

As for the castle being northwest, that's how I thought it might be, but then in our posts, there seemed to be a theme of covering the basic four compass points. To Lord Vampyre: Good for you! But anyway, I suppose they chose to ignore that part of the usual lore.Ĭredit or blame Joss Whedon I suppose for inspiring people to make their own vampire rules. Not only will he buy any stolen items you brought with you, he'll buy back anything that you steal from him! Tip Three: To sell stolen items without a guild membership, seek out the "Inn of Ill Omen" and speak to Manheim Maulheim. Tip Two: To buy poisons and lock-picks without guild membership(s), seek out Shady Sam hiding in the shady areas, specifically a wall corner, behind "Chestnut Handy Stables" by the West Gate Entrance to the Imperial City. Tip One: SPOILER! The quest, "Two Sides of the Coin" seems to me to've been intended by the writers as the best way to join the Thieves Guild, as to finish the quest, you actually have to get your character tossed into jail to become the cellmate of Jorundr so that he'll trust him or her! After the quest, Myvrynra Arano herself begins a quest to find your character and deliver a personal invitation from the Gray Fox himself to join! (Of course you can do some random act to get jailed, but you don't get quest credit.) END OF SPOILER!

I joined up last night just to help here! So I hope that I am of help.
